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WILTON YOUTH FOOTBALL/CHEER

NFL Flag Official League

Wilton Flag Football Rules

Warnings, Penalties, Ejections & Suspensions

#1. Flag Football is a Non-Contact Sport
#2. All collisions on a flag football field, including incidental contact should result in a discussion by the 2 Head Coaches and a warning should be issued to both teams after every collision regarding the proper techniques to avoid collisions.
#3. If a on field collision is considered medium to heavy contact by the 2 Head Coaches then a unnecessary roughness penalty (10 yards & loss of down) needs be called along with a warning to both teams.  If the 2 Head Coaches cannot decide who initiated the contact the penalty should go against the defense.
#4. Regarding ejecting a player from a game, this is a extreme consequence that we hope never happens.  However if any player throws a punch or kick during a game, that would warrant a immediate ejection.  If a player is guilty of initiating heavy contact in a game that does not warrant a immediate ejection, as long as both coaches agree it was not done on purpose with malice intent.  If a player is guilty of initiating heavy contact twice in one game a immediate ejection could be warranted as long as both Head Coaches agree it was not a accident and that it was on purpose.
#5. Suspension of a player for one or more games has to be requested by a Head Coach to the Wilton Youth Football Board for them to vote on.  We hope that warnings and penalty's are enough to prevent and deter any player from purposely trying to hurt another player.  But if a player is intentionally initiating heavy collisions on the field then a ejection or suspension could be enforced against that player by the Wilton Flag Football Commissioner or the Wilton Youth Football Board.
 

Pre-K, Kindergarten, 1st & 2nd Grade Division
New NFL Flag Rules in Blue, Wilton Rule Changes in RED

  • 30X50 yard field
  • Pre-K & Kindergarten = Black or Red Mini NFL Flag Footballs.  1st & 2nd Grade = Blue Junior NFL Flag Footballs.
  • 20 minute halves, 5-minute halftime 
  • Each team has three 30 second timeouts per game
  • 2 Coaches allowed on the field for offense and 1 coach on the field for defense
  • Each time the ball is spotted, a team has 25 seconds to snap the ball. Teams will receive one warning before a delay-of-game penalty is enforced.
  • QB has 7 seconds to throw the ball
  • Pitches are not allowed, all handoffs must be direct handoffs, however a shovel pass forward is allowed
  • All passes must be on or past the line of scrimmage
  • QB's are not eligible to run past the line of scrimmage with the ball to gain yardage, however a QB can hand the ball off to another player and that player is a dual threat to run or pass the ball.
  • Center can hike from the side or between the legs
  • The offensive team takes possession of the ball at its 5-yard line and has four (4) downs to cross midfield. Once a team crosses midfield, it has three (3) downs to score a touchdown.  If the offensive team fails to cross midfield, on 3 downs, and elect to "punt" on 4th down, possession of the ball changes and the opposition starts its drive from its own 5-yard line. If the offensive team goes for it on 4th down and does not cross field, the opposing team will start its possession from the spot.
  • QB Exchange Rule: If the center and QB exchange is fumbled, the play is dead and the offenses are allowed to snap it again without losing a down.
  • All rushers must wait until the QB touches the ball before rushing
  • All players are required to line up 7 yards off the line of scrimmage, anyone can rush the passer without raising their hand
  • Each touchdown is 7 points, no extra points at this division
  • If the ball is spotted inside the 5-yard line for a 1st down or Touchdown the ball is moved back to the 5 yard like so the offense can run or pass.  Officially at the 1st/2nd grade level there is not a no run zone.  If the ball is on the 5 yard line players may line up on the goalline, they do not need to be 7 yards off the ball.
  • All players must line up 7 yards from the line of scrimmage and all players are eligible to rush the QB.  If a players jumps the snap that player is ineligible to rush the QB.
  • Overtime Rules: we have a coin flip, winning team can go 1st or 2nd, the 1st team can go for 1pt from the 5-yard line or 2pts from the 10-yard line.  Each team gets 1 chance to score, if the game is still tied whoever lost the 1st coin toss gets to choose to go 1st or 2nd.  In the 2nd overtime both teams have to go for 2 from the 10 yard line.  If the game is still tied the team that won the 1st coin toss gets to choose 1st or 2nd and in  the 3rd and final overtime attempt each team starts from their own 5 yard line and whoever gets the most yards wins.

3rd/4th Grade Division 
New NFL Flag Rules in Blue, Wilton Rule Changes in RED

  • 30X50 yard field
  • Blue Junior NFL Flag Footballs (We can make a exception for Under Armour, Wilson & Nike "Pee Wee" size footballs which are legal in FCFL Tackle Football)
  • 20-minute halves, 5-minute halftime 
  • Each team has three 30 second timeouts per game
  • 1 Coach allowed on the field for Offense only at the 3rd/4th grade division.  Defensive coaches can go on the field to set up the defense but must leave the field before the snap.  
  • Center must hike between the legs
  • Pitches are not allowed, all handoffs must be direct handoffs, however a shovel pass forward is allowed if the receiver is on or past the line of scrimmage.
  • All passes must be on or past the line of scrimmage
  • QB's are not eligible to run past the line of scrimmage with the ball to gain yardage, however a QB can hand the ball off to another player and that player is a dual threat to run or pass the ball.
  • Offense has 25 seconds to hike the ball, the 25 second clock will start once referees have established the 7-yard rush line.
  • QB has 7 seconds to throw the ball
  • The offensive team takes possession of the ball at its 5-yard line and has four (4) downs to cross midfield. Once a team crosses midfield, it has three (3) downs to score a touchdown.  If the offensive team fails to cross midfield, on 3 downs, and elect to "punt" on 4th down, possession of the ball changes and the opposition starts its drive from its own 5-yard line. If the offensive team goes for it on 4th down and does not cross field, the opposing team will start its possession from the spot.
  • All players can line up on the line of scrimmage, but all designated rushers must be 7 yards off the line of scrimmage.  Only a designated rusher can rush the QB.  Anyone lined up on the line of scrimmage must be 1 yard off any offensive player.  Meaning you cannot press the Center or any Wide Receiver, they must allow a free release without any contact.  If a player jumps the snap, that player in ineligible to rush the QB.
  • Each touchdown is 6 points, 2-point conversion from 10 yards (Run or Pass), 1-point conversion from 5 yards (Pass only)
  • 2 point conversions are returnable.  If the defense intercepts a pass during a 2 point conversion they are able to return it for 2pts. 
  • Overtime Rules: we have a coin flip, winning team can go 1st or 2nd, the 1st team can go for 1pt from the 5-yard line or 2pts from the 10-yard line.  Each team gets 1 chance to score, if the game is still tied whoever lost the 1st coin toss gets to choose to go 1st or 2nd.  In the 2nd overtime both teams have to go for 2 from the 10 yard line.  If the game is still tied the team that won the 1st coin toss gets to choose 1st or 2nd and in  the 3rd and final overtime attempt each team starts from their own 5 yard line and whoever gets the most yards wins.


5th thru 12th Grade Division 
New NFL Flag Rules in Blue, Wilton Rule Changes in RED

  • 30X50 yard field
  • Brown Intermediate NFL Flag Football  (We can make a exception for Under Armour, Wilson or Nike "Junior" size footballs for 5th & 6th as well as Under Armour, Wilson or Nike "Youth" size footballs for 7th & 8th which are all legal in FCFL Tackle Football)
  • 12-minute halves, 5-minute halftime 
  • Each team has three 30 second timeouts per game
  • 1 Coach allowed on the field for Offense only at the 5th thru 12th grade division.  Zero coaches are allowed on field for defense.  
  • Center must hike between the legs
  • Pitches are not allowed, all handoffs must be direct handoffs, however a shovel pass forward is allowed
  • All passes must be on or past the line of scrimmage
  • QB's are not eligible to run past the line of scrimmage with the ball to gain yardage, however a QB can hand the ball off to another player and that player is a dual threat to run or pass the ball.
  • Offense has 25 seconds to hike the ball, the 25 second clock will start once referees have established the 7-yard rush line.
  • QB has 7 seconds to throw the ball
  • The offensive team takes possession of the ball at its 5-yard line and has four (4) downs to cross midfield. Once a team crosses midfield, it has three (3) downs to score a touchdown.  If the offensive team fails to cross midfield, on 3 downs, and elect to "punt" on 4th down, possession of the ball changes and the opposition starts its drive from its own 5-yard line. If the offensive team goes for it on 4th down and does not cross field, the opposing team will start its possession from the spot.
  • All players can line up on the line of scrimmage, but all designated rushers must be 7 yards off the line of scrimmage.  Only a designated rusher can rush the QB and they must raise their hand.  Anyone lined up on the line of scrimmage must be 1 yard off any offensive player.  Meaning you cannot press the Center or any Wide Receiver, they must allow a free release without any contact.  If a player jumps the snap, that player in ineligible to rush the QB.
  • Each touchdown is 6 points, 2-point conversion from 10 yards (Run or Pass), 1-point conversion from 5 yards (Pass only)
  • 2 point conversions are returnable.  If the defense intercepts a pass during a 2 point conversion they are able to return it for 2pts. 
  • Overtime Rules: we have a coin flip, winning team can go 1st or 2nd, the 1st team can go for 1pt from the 5-yard line or 2pts from the 10-yard line.  Each team gets 1 chance to score, if the game is still tied whoever lost the 1st coin toss gets to choose to go 1st or 2nd.  In the 2nd overtime both teams have to go for 2 from the 10 yard line.  If the game is still tied the team that won the 1st coin toss gets to choose 1st or 2nd and in  the 3rd and final overtime attempt each team starts from their own 5 yard line and whoever gets the most yards wins.

Wilton Youth Football & Cheer

P.O. BOX 173 
Wilton, Connecticut 06897

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